WoW TBC Arena

Best Shaman Comps in 3v3

The top 3v3 (3s) arena comps that run a Shaman in TBC Classic, ranked by tier for Season 2. Each links to a full guide covering the kill setup, cooldowns, positioning and matchups.

8 comps

RogueWarlockShamanS

RLS (Rogue / Lock / Shaman)

The premier pressure comp. Where RMP sets up, RLS just applies — constant DoTs, Fear, and rogue pressure with a Resto Shaman that refuses to die. Trades RMP's control ceiling for a higher floor and better cleave matchups.

Cleave
DruidHunterShamanA

Jungle Cleave (Feral / Hunter / Shaman)

Jungle Cleave is the double-melee bruiser of the physical bracket: a Feral cat and a Beast-Mastery hunter chase one target while a Resto Shaman keeps them topped and drops totems to blunt enemy CC. It wins by never letting the kill target breathe — Feral Charge, pet uptime and a stacked burst window mean the pressure simply does not come off. Its identity is relentless, layered melee damage backed by more CC than any pure cleave has a right to.

Cleave
WarlockShamanDruidA

LSD (Lock / Shaman / Druid)

A control-attrition comp that got stronger as TBC went on. Elemental Shaman utility + double Fear + Cyclone create relentless control while DoTs grind the enemy out. Wins the long game against almost anyone.

Sustain
PriestWarlockShamanA

Shadowplay / Drain (Shadow Priest / Lock / Shaman)

Shadowplay is the definitive TBC attrition comp: a Shadow Priest and Affliction Warlock blanket all three enemies in DoTs while Mana Burn bleeds the healer white, and a Resto Shaman makes the trio nearly unkillable. You don't burst anyone down — you fear, drain, and rot until the enemy healer is out of mana and the whole team collapses at once.

Sustain
WarriorShamanPaladinB

Double-Healer Warrior (Warrior / Shaman / Paladin)

The purest attrition comp in the bracket: one Arms Warrior grinding a target while a Restoration Shaman and Holy Paladin refuse to let anyone die. You don't out-burst opponents — you out-last them, riding Mortal Strike pressure and two full mana bars until the enemy healer runs dry or panics. Tier B because a single peeled Warrior is a comp with no offense at all.

Sustain
WarriorPaladinShamanB

Retcleave (Warrior / Ret / Shaman)

Retcleave is TSG's controlling cousin: an Arms Warrior and a Ret Paladin train a target while a Resto Shaman sustains, but the paladin trades a second warrior for Repentance, Hammer of Justice, and Freedom. Less raw instant damage than double-warrior, far more healer lockdown and burst on demand. A high-floor cleave that actually sets up its kills.

Burst
WarriorWarriorShamanB

TSG (Warrior / Warrior / Shaman)

'Double warrior.' The TBC stand-in for melee cleave: two warriors train a target with instant Mortal Strike pressure while a Resto Shaman keeps them up. Ignores CC setups, gets kited by casters. High floor, capped ceiling.

Cleave
WarriorShamanDruidC

Turbocleave (Warrior / Enhance / Druid)

Turbocleave is the purest expression of raw melee tempo in Season 2: an Arms Warrior and an Enhancement Shaman glue themselves to one target while a Resto Druid keeps them topped. It has no setup, no CC chains, and no plan B. You simply hit one thing so hard, so fast, that the enemy healer runs out of mana or globals before your Druid does.

Cleave