3 comps
Double-Healer Warrior (Warrior / Shaman / Paladin)
The purest attrition comp in the bracket: one Arms Warrior grinding a target while a Restoration Shaman and Holy Paladin refuse to let anyone die. You don't out-burst opponents — you out-last them, riding Mortal Strike pressure and two full mana bars until the enemy healer runs dry or panics. Tier B because a single peeled Warrior is a comp with no offense at all.
Retcleave (Warrior / Ret / Shaman)
Retcleave is TSG's controlling cousin: an Arms Warrior and a Ret Paladin train a target while a Resto Shaman sustains, but the paladin trades a second warrior for Repentance, Hammer of Justice, and Freedom. Less raw instant damage than double-warrior, far more healer lockdown and burst on demand. A high-floor cleave that actually sets up its kills.
TSG (Warrior / Warrior / Shaman)
'Double warrior.' The TBC stand-in for melee cleave: two warriors train a target with instant Mortal Strike pressure while a Resto Shaman keeps them up. Ignores CC setups, gets kited by casters. High floor, capped ceiling.
