WoW TBC Arena

Best Hunter Arena Comps

Every viable TBC Classic arena comp that includes a Hunter, across all brackets, ranked by tier for Season 2. Pick a bracket below to see the best Hunter 2v2, 3v3 or 5v5 setups specifically.

8 comps

HunterShamanWarlockPriestPaladinA

5s Beast/Hunter Cleave (2347)

Beast/Hunter Cleave is a ranged burst comp built around the hunter's Beast Within window: a CC-immune nuke phase backed by Elemental Shaman and Destro Warlock damage, all propped up by a disc priest and holy paladin. It hits like a truck for eighteen seconds and refuses to die afterward. If the opener doesn't kill, the double-healer backbone lets you reset and go again.

Burst
DruidHunterShamanA

Jungle Cleave (Feral / Hunter / Shaman)

Jungle Cleave is the double-melee bruiser of the physical bracket: a Feral cat and a Beast-Mastery hunter chase one target while a Resto Shaman keeps them topped and drops totems to blunt enemy CC. It wins by never letting the kill target breathe — Feral Charge, pet uptime and a stacked burst window mean the pressure simply does not come off. Its identity is relentless, layered melee damage backed by more CC than any pure cleave has a right to.

Cleave
WarriorHunterPaladinB

Beastcleave / KFC (Warrior / Hunter / Paladin)

KFC is TBC's iconic melee cleave: an Arms warrior and a Beast Mastery hunter share two overlapping healing debuffs and dump every cooldown on one target while a Holy Paladin keeps them topped. It wins by making a kill target un-healable, then bursting it down inside a stun. The moment it gets kited and controlled instead of getting to press, it falls apart.

Cleave
HunterPriestB

Hunter / Disc Priest

Hunter/Disc Priest is a patient attrition comp that wins by strangling the enemy healer's mana rather than out-bursting the lobby. The hunter kites at range chipping away with Viper Sting while the priest layers Mana Burn, and when the enemy pool runs dry a single Bestial Wrath window ends the game. It is a control comp that rewards discipline, map awareness, and knowing exactly when to commit your cooldowns.

Control
HunterPaladinB

Hunter / Holy Paladin

A patient control comp that wins by attrition and one hard-scripted burst window. The hunter locks the enemy healer out with Freezing Trap, stacks the Aimed Shot healing debuff on the kill target, then dumps Bestial Wrath while the Holy Paladin — the tankiest healer in the bracket — refuses to die. You don't out-damage the meta; you out-position it.

Control
HunterDruidB

Hunter / Resto Druid

Hunter/Druid is the purest kite-and-drain comp in the bracket: a Beast Mastery hunter who never stops moving and a Restoration druid who Cyclones the healer into oblivion. You don't blow teams up — you starve them, chip them, and reset until the mana bar hits zero. It's a control clinic that punishes anyone who can't catch you.

Control
PaladinHunterPriestB

PHP (Paladin / Hunter / Priest)

A burst-and-control 3s: Ret + Hunter stack a big damage window while the priest and hunter traps lock the enemy healer. Freedom keeps the Ret on target. Strong burst, beatable by patient control.

Burst
HunterPriestDruidC

Double-Healer Hunter (Hunter / Priest / Druid)

A defensive fortress built to win the long game. Two healers keep everyone standing while the hunter drains mana with Viper Sting and traps the enemy out of every kill window. You don't burst teams down — you starve them out and grind until they crack.

Sustain