4 comps
5s Beast/Hunter Cleave (2347)
Beast/Hunter Cleave is a ranged burst comp built around the hunter's Beast Within window: a CC-immune nuke phase backed by Elemental Shaman and Destro Warlock damage, all propped up by a disc priest and holy paladin. It hits like a truck for eighteen seconds and refuses to die afterward. If the opener doesn't kill, the double-healer backbone lets you reset and go again.
Warlock / Holy Paladin
Fear control plus the tankiest healer alive. You almost never lose your healer, and DoT pressure eventually wins — but without Mana Burn your kills are slow, so patience is the whole game.
Warlock / Resto Druid
The definitive sustain team of Season 2: an SL/SL Affliction Warlock and a Resto Druid who simply refuse to die. You don't burst anyone down — you blanket the enemy in rot, chain-Fear their healer into oblivion, and win the mana game every single time.
WLD (Warrior / Lock / Druid)
Warrior/Lock pressure married to Druid mobility and Cyclone. Constant Mortal Strike + DoT damage while the druid kites and locks the enemy healer out with Cyclone. Strong cleave with real staying power.
