3 comps
Warlock / Disc Priest
'Lockarena.' Double-Fear control makes the enemy team play in slow motion while UA and DoTs tick them down and Mana Burn/dispel keep you ahead. The highest control ceiling in 2s.
Frost Mage / Disc Priest
The anti-melee comp. A Frost Mage kites warriors and rogues into oblivion while Polymorph and Mana Burn dismantle healer teams. Shatter burst finishes anyone who gets caught in a Nova.
Hunter / Disc Priest
Hunter/Disc Priest is a patient attrition comp that wins by strangling the enemy healer's mana rather than out-bursting the lobby. The hunter kites at range chipping away with Viper Sting while the priest layers Mana Burn, and when the enemy pool runs dry a single Bestial Wrath window ends the game. It is a control comp that rewards discipline, map awareness, and knowing exactly when to commit your cooldowns.
