WoW TBC Arena

Morogrim Tidewalker Strategy — Serpentshrine Cavern

Phase 2 · Serpentshrine Cavern · 2 tanks, 5 healers, rest dps (AoE)

An add-heavy fight. Morogrim summons Murloc adds (Watery Globules) and periodically swallows a player, who must be freed by killing the boss's stomach adds. Strong AoE and quick reactions carry it.

Fight phases

  1. 1

    Single phase

    Tank Morogrim; on Tidal Wave (raid knockback + damage) recover fast. He periodically spawns a wave of Murlocs — AoE them down — and Watery Globules that chase and must be killed off targeted players.

By role

Tanks

Main tank holds Morogrim central; an off-tank grabs Murloc waves for AoE. Reposition after Tidal Wave knockbacks.

Healers

Tidal Wave hits the whole raid; the swallowed player takes stomach damage until freed. Globule-targeted players take chase damage.

DPS

Swap to Murloc waves the instant they spawn — they overwhelm healers if ignored. Kill Globules off whoever they're chasing.

Common mistakes

  • Slow AoE on Murloc waves, snowballing raid damage.
  • Not killing Watery Globules chasing casters.

Strategy summarized from community knowledge (WoWWiki / Wowhead) and rewritten for this guide. Position diagrams are original.