WoW TBC Arena

Best Paladin & Warrior Comps

Every viable TBC Classic arena comp that fields Paladin & Warrior on the same team, across all brackets, ranked by tier for Season 2. Pick a bracket below to narrow it to a specific bracket, or open any comp for its full game plan.

8 comps

WarriorWarlockShamanPaladinPriestS

5s Triple-Healer Control

The definitive S2 immortality comp — three healers behind an Arms warrior and Affliction warlock who never stop applying pressure. You don't out-burst anyone; you refuse to die and grind the enemy team into an empty mana bar. Every game is a war of attrition you were built to win.

Control
WarriorPaladinS

Warrior / Holy Paladin

The beginner-friendly powerhouse. Blessing of Freedom turns the warrior into an un-kiteable Mortal Strike machine, and the paladin is nearly unkillable. If you want a high floor, start here.

Cleave
WarriorRoguePaladinPriestShamanA

5s Melee Cleave

The default competitive 5s archetype: stacked melee burst (warrior + rogue) behind two or three healers. 5s in TBC is less rigid than 2s/3s — think in team archetypes, and melee cleave is the highest-floor one.

Cleave
WarriorMagePriestPaladinDruidB

5s Double-Healer Control

The attrition archetype: a healer-heavy core with a warrior + mage for pressure and CC. You almost never lose a teammate first and grind the enemy out — but you need a real kill condition to close, not just survive.

Sustain
WarriorHunterPaladinB

Beastcleave / KFC (Warrior / Hunter / Paladin)

KFC is TBC's iconic melee cleave: an Arms warrior and a Beast Mastery hunter share two overlapping healing debuffs and dump every cooldown on one target while a Holy Paladin keeps them topped. It wins by making a kill target un-healable, then bursting it down inside a stun. The moment it gets kited and controlled instead of getting to press, it falls apart.

Cleave
WarriorShamanPaladinB

Double-Healer Warrior (Warrior / Shaman / Paladin)

The purest attrition comp in the bracket: one Arms Warrior grinding a target while a Restoration Shaman and Holy Paladin refuse to let anyone die. You don't out-burst opponents — you out-last them, riding Mortal Strike pressure and two full mana bars until the enemy healer runs dry or panics. Tier B because a single peeled Warrior is a comp with no offense at all.

Sustain
WarriorPaladinShamanB

Retcleave (Warrior / Ret / Shaman)

Retcleave is TSG's controlling cousin: an Arms Warrior and a Ret Paladin train a target while a Resto Shaman sustains, but the paladin trades a second warrior for Repentance, Hammer of Justice, and Freedom. Less raw instant damage than double-warrior, far more healer lockdown and burst on demand. A high-floor cleave that actually sets up its kills.

Burst
WarriorWarriorPaladinB

Warrior Cleave (Arms / Fury / Paladin)

Two warriors, one Mortal Strike debuff that never falls off, and the sturdiest healer in the game standing behind them. Warrior Cleave doesn't out-think anyone — it picks a target, glues both swords to it, and dares the enemy healer to keep up through 50% healing reduction and relentless snares. When the swap lands and the cooldowns pop, people simply die between globals.

Cleave