3 comps
RMP (Rogue / Mage / Priest)
The iconic TBC 3s comp. Sap, Sheep, and Blind chain the enemy healer out of the game while the mage's Shatter combo and the rogue's stunlock delete a DPS. Pure setup, pure control, highest skill ceiling.
RLP (Rogue / Lock / Priest)
RLP trades the mage's burst for a warlock's grinding attrition. It's a control comp that wins by never letting the pressure drop: Rogue lockdown, Warlock DoTs and fear, and a Disc Priest with double dispel keeping the train rolling until the enemy healer runs dry.
RMD (Rogue / Mage / Druid)
RMD is RMP's patient cousin: trade the priest's dispels and shields for a Resto Druid's Cyclone, rolling HoTs, and best-in-class mobility. It's a control comp that suffocates opponents with overlapping crowd control and simply refuses to run out of mana. You don't out-burst the room — you out-last it, then collapse on a kill when the CC finally lines up.
