Fight phases
- 1
Single phase
Spread around Aran. React correctly to each cast: Flame Wreath = freeze, Blizzard/Arcane Explosion = move, Frost Nova = trinket/get away before the Arcane Blast. At 40% he summons Water Elementals and Ice Blocks himself to Pyroblast.
By role
Tanks
Aran doesn't melee-tank normally — he blinks and casts. 'Tanking' is really about positioning; everyone shares aggro responsibility through the mechanics.
Healers
Drink when he drinks (he Conjures Water and drinks to full mana — burn him during it or interrupt). Heal through Arcane Explosion and the Elemental phase. Decurse aggressively.
DPS
Flame Wreath is the wipe-maker — do NOT move a muscle while it's up. Interrupt his drink if your group can't burst it. Kill Water Elementals at 40%.
Common mistakes
- ✕Moving during Flame Wreath and detonating it — the classic Aran wipe.
- ✕Not spreading out, so Blizzard and Arcane Explosion hit too many players.
Strategy summarized from community knowledge (WoWWiki / Wowhead) and rewritten for this guide. Position diagrams are original.