WoW TBC Arena

TBC Arena Comp Tier List

The viable 2v2, 3v3 and 5v5 comps for TBC Classic arena, ranked by tier. Filter by bracket, playstyle, class or difficulty — every view is shareable by URL.

11 comps

MageWarlockPriestPaladinDruidA

5s Caster Cleave

The ranged-control 5s archetype: stacked casters (mage + lock + shadow priest) layering Poly, Fear, and Cyclone behind a healer core. Kites melee cleave and kills through control — high ceiling, high coordination.

Control
WarriorRoguePaladinPriestShamanA

5s Melee Cleave

The default competitive 5s archetype: stacked melee burst (warrior + rogue) behind two or three healers. 5s in TBC is less rigid than 2s/3s — think in team archetypes, and melee cleave is the highest-floor one.

Cleave
MagePriestA

Frost Mage / Disc Priest

The anti-melee comp. A Frost Mage kites warriors and rogues into oblivion while Polymorph and Mana Burn dismantle healer teams. Shatter burst finishes anyone who gets caught in a Nova.

Control
WarlockShamanDruidA

LSD (Lock / Shaman / Druid)

A control-attrition comp that got stronger as TBC went on. Elemental Shaman utility + double Fear + Cyclone create relentless control while DoTs grind the enemy out. Wins the long game against almost anyone.

Sustain
MageWarlockDruidA

MLD (Mage / Lock / Druid)

A pure caster-control comp. Polymorph, Fear, and Cyclone layer into near-permanent lockdown while DoTs and Shatter combos kill. Dizzying to play and to play against — a control clinic when piloted well.

Control
RoguePaladinA

Rogue / Holy Paladin

Ride the tankiest healer in the bracket. The paladin's Freedom and Blessing of Protection keep the rogue glued to a target while the paladin simply refuses to die. Strong into cleaves, weaker into Mana Burn.

Sustain
PriestRogueA

Shadow Priest / Rogue

'Shadow cleave lite.' Two burst dealers with no real healer — you kill fast or you lose. When the rogue's stun lines up with the priest's Shadow burst, almost nothing survives the window.

Burst
WarlockPaladinA

Warlock / Holy Paladin

Fear control plus the tankiest healer alive. You almost never lose your healer, and DoT pressure eventually wins — but without Mana Burn your kills are slow, so patience is the whole game.

Control
WarriorPriestA

Warrior / Disc Priest

More proactive than Warrior/Paladin — the priest brings Fear, dispels, and Mana Burn so you can both kill through peels and win the long game. Higher ceiling, lower floor.

Cleave
WarriorWarlockDruidA

WLD (Warrior / Lock / Druid)

Warrior/Lock pressure married to Druid mobility and Cyclone. Constant Mortal Strike + DoT damage while the druid kites and locks the enemy healer out with Cyclone. Strong cleave with real staying power.

Cleave
WarriorMagePriestA

WMP (Warrior / Mage / Priest)

Trade RMP's rogue for a warrior: less CC on the kill target, more raw burst and healing pressure. Shatter + Mortal Strike stacks huge damage while Poly and Mana Burn lock the enemy healer.

Burst