3 comps
Jungle Cleave (Feral / Hunter / Shaman)
Jungle Cleave is the double-melee bruiser of the physical bracket: a Feral cat and a Beast-Mastery hunter chase one target while a Resto Shaman keeps them topped and drops totems to blunt enemy CC. It wins by never letting the kill target breathe — Feral Charge, pet uptime and a stacked burst window mean the pressure simply does not come off. Its identity is relentless, layered melee damage backed by more CC than any pure cleave has a right to.
Warlock / Resto Druid
The definitive sustain team of Season 2: an SL/SL Affliction Warlock and a Resto Druid who simply refuse to die. You don't burst anyone down — you blanket the enemy in rot, chain-Fear their healer into oblivion, and win the mana game every single time.
WLD (Warrior / Lock / Druid)
Warrior/Lock pressure married to Druid mobility and Cyclone. Constant Mortal Strike + DoT damage while the druid kites and locks the enemy healer out with Cyclone. Strong cleave with real staying power.
