2 comps
Rogue / Mage (RM)
The purest glass cannon in 2v2. Rogue and mage layer more crowd control than any other pair and cash it in for a single, lethal Shatter-plus-stunlock burst window. When the opener lands the enemy is dead before they trinket; when it whiffs, you have no healer to bail you out.
Rogue / Resto Druid
The definitive control team of Season 2. A Subtlety Rogue and a Resto Druid don't out-damage anyone — they out-CC, out-reset, and out-last them, chaining stuns and Cyclones until the enemy healer is drier than a Silithus riverbed. Nearly unkillable, endlessly patient, and miserable to play against.
